Update in regards to Aubergine!
I have recently (after serious contemplation) decided to change the engine I am making Aubergine in. That's right, I'm switching from Construct 2 to Unity. "But Alex!" I hear you cry "that sounds like an unnecessary way to make the already chaotic process of game development even more turbulent!" It sounds far more tempestuous (what a word!) than it really is. Let me put your mind at ease through the fantastic medium of the Q&A!
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Me
3D Artist, Game Dev and Teacher based in Liverpool, UK Archives
February 2018
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