23/1/2014 0 Comments Handpainted Props - BlockoutI am starting work on a small project in which I will create a handful (read as: eight) of handpainted, low-poly props of the usual Adventure Game/RPG flavour. My goals for this are as followed: 1. To work on and improve my handpainted texturing, especially in regards to common materials such as metal, glass and wood (which I often find tricky) 2. To demonstrate my abilities as a prop artist 3. To experiment with, and work on, the geometric form of low-poly models 4. To have some fun painting and modelling So, taking some inspiration from the kipple and clobber found in games like the Zelda and Elder Scrolls series I have blocked out eight potential props. From left to right we have: A treasure chest/potential Mimic, a crate, a barrel, a bottle/vial, a sword of sorts, a buckler, a ceramic pot of untold delights and, of course, a humble bomb. Now if this all works out well enough I may very well opt to add more to the collection, but for now I think eight props is enough to be getting on with.
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3D Artist, Game Dev and Teacher based in Liverpool, UK Archives
February 2018
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