Inspired by a lot of the great work created for the VGRemix contest down at Polycount I have decided to create a small, low poly diorama style environment. The goal is to try and get this done pretty quickly whilst also tackling some elements I find challenging (foliage and rocks for example).
I have chosen to loosely base my scene on some artwork created by the brilliant Kyomu; giving me a good oppurtunity to practice my digital painting. Here is the basic blockout.
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Me
3D Artist, Game Dev and Teacher based in Liverpool, UK Archives
February 2018
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